
Incomplete
Read MoreGaps & Punishes This is a multi-hitting high attack used at close-range. The final hit of is an overhead and can be interrupted by 9 frame or faster attacks. It can also be Flawless Blocked, leaving Nightwolf punishable at -9. Most times however Nightwolf will use his string, which will hit you if you try … Continue reading "Fighting Nightwolf"
Read MoreIn Nightwolf’s Matoka Warrior variation, he gains access to Spirit of Kiba, or . This move temporarily increases Nightwolf’s damage output. When Amplified, Spirit of Kiba gains armor. This can be used at the end of combos to absorb Getup Attacks. Once opponents are afraid to get up, Nightwolf can attack freely on knockdown. Although … Continue reading "Damage Buff Setup"
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