Geras – All Gaps

Kombo Attack Gaps


1[x]1Flawless BlockA special type of block that takes no chip damage and occurs when an attack is blocked within 3 frames upon contact., InteractableAn object on the screen that can be thrown or jumped off of.
Note: Flawless BlockingA special type of block that takes no chip damage and occurs when an attack is blocked within 3 frames upon contact. is character specific, both hits must be blocked low.
2[x]41Flawless BlockA special type of block that takes no chip damage and occurs when an attack is blocked within 3 frames upon contact.
F2[x]12InteractableAn object on the screen that can be thrown or jumped off of.
Note: This gap can also be interrupted by specific moves. See here.
F2[x]2Flawless BlockA special type of block that takes no chip damage and occurs when an attack is blocked within 3 frames upon contact., Jump, Hop

Special Move Gaps


New Era

1[x]Titan Tackle – BF2 – Jump, Hop
2[x]Titan Tackle – BF2 – Jump, Hop
F2[x]Titan Tackle – BF2 – Jump, Hop
D1[x]Titan Tackle – BF2 – All Attacks, Jump, Hop
D3[x]Titan Tackle – BF2 – All Attacks, Jump, Hop
D4[x]Titan Tackle – BF2 – 7 FrameOne frame is equal to 1/60th of a second. The lower the frames, the shorter amount of time that is taken up. Attack, Jump, Hop

1 Stepping It Back – DD AMP[x]D1 – 9 FrameOne frame is equal to 1/60th of a second. The lower the frames, the shorter amount of time that is taken up. Attack
2 Stepping It Back – DD AMP[x]D1 – 7 FrameOne frame is equal to 1/60th of a second. The lower the frames, the shorter amount of time that is taken up. Attack
F2 Stepping It Back – DD AMP[x]F2 – All Attacks
B2 Stepping It Back – DD AMP[x]F1 – 10 FrameOne frame is equal to 1/60th of a second. The lower the frames, the shorter amount of time that is taken up. Attack
B2 Stepping It Back – DD AMP[x]B2 – 12 FrameOne frame is equal to 1/60th of a second. The lower the frames, the shorter amount of time that is taken up. Attack
F3 Stepping It Back – DD AMP[x]F1 – 10 FrameOne frame is equal to 1/60th of a second. The lower the frames, the shorter amount of time that is taken up. Attack
F3 Stepping It Back – DD AMP[x]B2 – 12 FrameOne frame is equal to 1/60th of a second. The lower the frames, the shorter amount of time that is taken up. Attack
F3 Stepping It Back – DD AMP[x]D4 – 8 FrameOne frame is equal to 1/60th of a second. The lower the frames, the shorter amount of time that is taken up. Attack

Infinite Warden

Gauntlet of the Ages – DB2 1 – All Attacks

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