Kitana

Move List


INPUT COMMANDS
Blade Jab
1
Back Swipe
Back+1
Low Poke
Down+1
Neck Slice
2
Royal Hand
Back+2
Fan Out
Forward+2
Rising Power
Down+2
Pretty Kick
3
Quick Flick
Back+3
Heel Poke
Down+3
Spinning Heel
4
Low Slice
Back+4
Fan Stab
Down+4
JUMPING ATTACKS
Punishing Poke
1
Edenian Strike
2
Bloody Heel
3or4
HOP ATTACKS
Full Slice
Up,1orUp,2
Flick Kick
Up,3orUp,4
GETUP ATTACKS
Fanning Out
Up+2
Step Back
Up+3
FLAWLESS BLOCK ATTACKS
Fanning Out
Up+2
Step Back
Up+3
THROWS
Toward Throw
1+3+ForwardorForward+1+3
Back Throw
1+3or1+3
ROLL ESCAPES
Forward Roll Escape
Forward+Stance Switch
Away Roll Escape
Back+Stance Switch
AIR ESCAPE
(Air) Breakaway
Down+Block
MOVE DATA
DAMAGE BLOCK DAMAGE F/BLOCK DAMAGE
N/A N/A N/A
MOVE TYPE VARIATION
N/A N/A
PROPERTIES
N/A N/A
DESCRIPTION
N/A
FRAME DATA
START-UP ACTIVE RECOVERY
N/A N/A N/A
CANCEL ADVANTAGE
N/A
HIT ADVANTAGE BLOCK ADVANTAGE F/BLOCK ADVANTAGE
N/A N/A N/A

Strategy


Combos


Fan-Fare

Kitana - Fan-Fare - Beginner Combos

Kitana – Fan-Fare – Beginner Combos


Kitana - Fan-Fare - Beginner Combos
Kitana - Fan-Fare - Advanced Combos

Kitana – Fan-Fare – Advanced Combos


Kitana - Fan-Fare - Advanced Combos

Highborn

Kitana - Highborn - Beginner Combos

Kitana – Highborn – Beginner Combos


Kitana - Highborn - Beginner Combos
Kitana - Highborn - Advanced Combos

Kitana – Highborn – Advanced Combos


Kitana - Highborn - Advanced Combos

Fearless

Guides


General

Kitana - Advanced Guide

Kitana – Advanced Guide


Footsies Kitana’s main footsie move is her . This is a long-reaching mid attack that can be hit confirmed into a combo. At closer ranges, it’s best to use . Kitana’s has a start-up of 13 frames and is much faster than her which is 17 frames. If in the corner, it’s better to use instead of because can be hit confirmed into Fan Lift, or , in Kitana’s Fan-Fare variation. ...

Fan-Fare

Highborn

Countering Seeking Sais

★ Countering Seeking Sais


In Kitana’s Highborn variation, she gains access to Seeking Sai. This is a tracking projectile that is +22 on block. Kitana will mainly use this as a way to approach and start her offense. There are however a few ways to avoid or directly counter her Seeking Sais. Interrupting Seeking Sais If you are close to Kitana or have a quick, long-reaching attack, you can interrupt her Seeking Sais. Due to how slow the Seeking Sais are, ...
Highborn Pressure Guide

Highborn Pressure Guide


Edenian Razors Kitana’s Edenian Razors, or , leave her at -9 on block. By holding Forward, Edenian Razors will remain in place. Depending on how long the Edenian Razors are held, they can be up to 0 or +1 on block. You can then use Kitana’s or throw the opponent for pressure. Note: The amount of advantage Edenian Razors give can also depend on whether the opponent is blocking high or low, which side Kitana is ...
Punishing Edenian Razors

Punishing Edenian Razors


Kitana’s Edenian Razors are a staple for her pressure. If blocked, Kitana can be up to 0 or +1 on block. Trying to poke after Edenian Razors can be difficult, especially since Kitana’s lowers her hurtbox. The most common string to use Edenian Razors after is Kitana’s . In order to punish this, block low, high, low when Kitana uses her . This will create enough pushback to avoid the 2nd fan. After blocking the ...

Fearless