Liu Kang

Move List


INPUT COMMANDS
Power Punch
1
Silent Chop
Back+1
Low Backhand
Down+1
Chosen Strike
2
Nunchaku Strike
Back+2
Kontei Slam
Forward+2
Rising Chaku
Down+2
Dragon Kick
3
Quick Step
Back+3
Double Dragon Kick
Forward+3
Crouching Kick
Down+3
Shaolin Spin
4
Chaku Sweep
Back+4
Lotus Strikes
Forward+4
Dragon's Tail
Down+4
JUMPING ATTACKS
Fist Of The Lotus
1
Dragon Claw
2
Heavy Heel
3or4
HOP ATTACKS
One Inch Punch
Up,1orUp,2
Flame Stomp
Up,3orUp,4
GETUP ATTACKS
Rising Dragon
Up+2
Game Of Death
Up+3
FLAWLESS BLOCK ATTACKS
Rising Dragon
Up+2
Game Of Death
Up+3
THROWS
Toward Throw
1+3+ForwardorForward+1+3
Back Throw
1+3or1+3
ROLL ESCAPES
Forward Roll Escape
Forward+Stance Switch
Away Roll Escape
Back+Stance Switch
AIR ESCAPE
(Air) Breakaway
Down+Block
MOVE DATA
DAMAGE BLOCK DAMAGE F/BLOCK DAMAGE
N/A N/A N/A
MOVE TYPE VARIATION
N/A N/A
PROPERTIES
N/A N/A
DESCRIPTION
N/A
FRAME DATA
START-UP ACTIVE RECOVERY
N/A N/A N/A
CANCEL ADVANTAGE
N/A
HIT ADVANTAGE BLOCK ADVANTAGE F/BLOCK ADVANTAGE
N/A N/A N/A

Strategy


Combos


Luohan Quan

Liu Kang - Luohan Quan - Beginner Combos

Liu Kang – Luohan Quan – Beginner Combos


Liu Kang - Luohan Quan - Beginner Combos
Liu Kang - Luohan Quan - Advanced Combos

Liu Kang – Luohan Quan – Advanced Combos


Liu Kang - Luohan Quan - Advanced Combos

Wu Shi Legend

Dragon's Breath

Guides


General

Hit Confirming with Liu Kang by MonkeyBizness

Hit Confirming with Liu Kang by MonkeyBizness


Learning how to hit confirm Liu Kang’s 12 and F4 strings are essential when pressuring with him. In these videos, MonkeyBizness goes over how to hit confirm these strings and how to maximize Liu Kang’s offense.
How to Fight Liu Kang - Beginner Guide

How to Fight Liu Kang – Beginner Guide


Flying Dragon Kick Occasionally, Liu Kang may throw out Flying Dragon Kick as a way to stop your movement. This is very punishable so if you predict that he will use this move, then block and punish. Since Flying Dragon Kick is a high, you can also quickly dash up and punish with a . Breakaway It’s important to use a Breakaway after Liu Kang’s combos so that you prevent him from doing Amplified Bicycle Kick. Liu Kang’s ...
Safe Jump Setup

Safe Jump Setup


Knocking an opponent down with Liu Kang’s Amplified Bicycle Kick, or , gives a high amount of hit advantage. This gives Liu Kang a safe jump. In order to perform the safe jump, you must slightly walk forward then do a forward jump kick. What’ll happen is if your opponent does a Getup Attack, Liu Kang will jump over and completely avoid it. If the opponent does not do a Getup Attack, they must block ...
Air Fireball Option Select

Air Fireball Option Select


When using an (Air) Fireball, Liu Kang can combo off of it with Flying Dragon Kick, or . This also becomes a Krushing Blow when done from maximum range. However, this can be difficult to hit confirm and if the Flying Dragon Kick is blocked then you will be punished. There is way to option select this so that the Flying Dragon Kick will only come out if the (Air) Fireball hits. To do this, immediately ...
Block Confirming Shaolin Warrior (Character Specific)

Block Confirming Shaolin Warrior (Character Specific)


By blocking the first hit standing and then blocking the rest of the string crouching, certain characters can make Liu Kang’s Shaolin Warrior, or , completely whiff and punish him. This can hurt Liu Kang’s offense since his main pressure comes from using . Note: no longer whiffs on Johnny Cage due to patch changes. In order to prevent from being punished, you must block confirm the . Due to being two hits, you have ...
How to Fight Liu Kang

★ How to Fight Liu Kang


Total Destruction Liu Kang’s Total Destruction () string is mainly used up-close for pressure. Since both hits of this string are highs, you are able to duck underneath them and punish. If you predict that Liu Kang will use this string, crouch without blocking and then punish with a . After blocking Liu Kang’s , he will be at +3. This allows him to guarantee a . The safest thing to do here is to continue to ...
Liu Kang - Advanced Guide

Liu Kang – Advanced Guide


Pressure Liu Kang has a multitude of strings that either leave him at an advantage or can be staggered for pressure. is +3 on block which allows him to go into his . Be careful when using as both hits are high attacks. Liu Kang’s main pressure string is his . You have a multiple ways to pressure your opponent off of this string. is -7 on block which is reactable, but can be ...
Liu Kang - All Gaps

Liu Kang – All Gaps


https://youtube.com/watch?v=mJa2xbf0S9k Kombo Attack Gaps 343 – Flawless Block B34 – Flawless Block, 6 Frame Attack F43U3 – Flawless Block, 10 Frame Attack Special Move Gaps Fireball – BF1 AMP – Duck Luohan Quan Low Fireball – DB1 AMP – Duck Shaolin Stance Cancel – DD1 1 – All Attacks Shaolin Stance Monk Fury – DD1 2 – Flawless Block, 8 Frame Attack Note: There is no gap when done after B12, B2, 3, F333 Shaolin Stance Sneaky Monk – DD1 3 – Flawless Block, 10 Frame Attack ...
Punishing Shaolin Warrior (Character Specific)

Punishing Shaolin Warrior (Character Specific)


Liu Kang’s main pressure comes from his Shaolin Warrior string, or . He has many options off of this string, including staggering , cancelling into Low Fireball and doing . Depending on the character, you can completely eliminate all of these options and punish Liu Kang for using his . When blocking , make sure to block the first hit standing. Then you must immediately block low. If done correctly, the last hit of will whiff ...

Luohan Quan

Wu Shi Legend

Punishing Dragon Fire

Punishing Dragon Fire


In Liu Kang’s Wu Shi Legend variation, he gains access to Dragon Fire, or . This is a teleport that can lead into 4 different attacks. Once Dragon Fire is activated, Liu Kang can use it again to attack from above, below, behind or in front. In order to defend against the teleport, you must fuzzy guard the overhead and low mixup. The overhead teleport hits in 35 frames, while the low teleport hits in 39 ...

Dragon's Breath

Punishing Nunchaku Stance

Punishing Nunchaku Stance


In Liu Kang’s Dragon’s Breath variation, he gains access to Nunchaku Stance. This gives him several new moves: 1. Nunchaku Flurry (Overhead) 2. Kusari Slam (Command Grab) 3. Nunchaku Dance (Low) 4. Cancel Nunchaku Stance (Cancel) 1. Nunchaku Flurry Nunchaku Stance is best used after the 2nd hit of Liu Kang’s string. The reason is because Nunchaku Stance leaves him at the least amount of disadvantage when used after it. If the overhead is used after the 2nd hit of ...