The Terminator

Move List


INPUT COMMANDS
Endo Strike
1
Hammer Slammer
Back+1
Gut Buster
Down+1
Heavy Hook
2
Double Barrel
Back+2
Wrecking Ball
Forward+2
Rising Shrapnel
Down+2
Steel Heel
3
Rising Piston
Back+3
Endo Stomp
Forward+3
Rising Boot
Down+3
Heavy Sole
4
Barrel Bash
Back+4
Big Boot
Forward+4
Shin Breaker
Down+4
JUMPING ATTACKS
Aerial Dominance
1
High Altitude Bomber
2
Skull Crush
3or4
HOP ATTACKS
Alloy Hammer
Up,1orUp,2
Controlled Demolition
Up,3orUp,4
GETUP ATTACKS
Piston Launcher
Up+2
Unbending Frame
Up+3
FLAWLESS BLOCK ATTACKS
Piston Launcher
Up+2
Unbending Frame
Up+3
THROWS
Toward Throw
1+3+ForwardorForward+1+3
Back Throw
1+3or1+3
ROLL ESCAPES
Forward Roll Escape
Forward+Stance Switch
Away Roll Escape
Back+Stance Switch
AIR ESCAPE
(Air) Breakaway
Down+Block
MOVE DATA
DAMAGE BLOCK DAMAGE F/BLOCK DAMAGE
N/A N/A N/A
MOVE TYPE VARIATION
N/A N/A
PROPERTIES
N/A N/A
DESCRIPTION
N/A
FRAME DATA
START-UP ACTIVE RECOVERY
N/A N/A N/A
CANCEL ADVANTAGE
N/A
HIT ADVANTAGE BLOCK ADVANTAGE F/BLOCK ADVANTAGE
N/A N/A N/A

Strategy


Combos


Destroyer

The Terminator - Destroyer - Beginner Combos

The Terminator – Destroyer – Beginner Combos


The Terminator - Destroyer - Beginner Combos
The Terminator - Destroyer - Advanced Combos

The Terminator – Destroyer – Advanced Combos


The Terminator - Destroyer - Advanced Combos

Dark Fate

The Terminator - Dark Fate - Beginner Combos

The Terminator – Dark Fate – Beginner Combos


The Terminator - Dark Fate - Beginner Combos
The Terminator - Dark Fate - Advanced Combos

The Terminator – Dark Fate – Advanced Combos


The Terminator - Dark Fate - Advanced Combos

Final Judgment

The Terminator - Final Judgment - Beginner Combos

The Terminator – Final Judgment – Beginner Combos


The Terminator - Final Judgment - Beginner Combos
The Terminator - Final Judgment - Advanced Combos

The Terminator – Final Judgment – Advanced Combos


The Terminator - Final Judgment - Advanced Combos

Guides


General

How to Fight The Terminator

★ How to Fight The Terminator


Counterpoking Having a 6 frame poke can make The Terminator quite annoying to deal with up-close. It can be difficult to counterpoke him with your own poke because it’s also only -4 on block. The downside is that it has very little range, so you can easily avoid the next poke if he uses it again. To stop The Terminator from mashing pokes, you can quickly walk back or backdash after blocking the initial poke, then whiff ...
The Terminator - Advanced Guide

★ The Terminator – Advanced Guide


Pokes The Terminator has one of the fastest pokes in the game. has a start-up of 6 frames and is only -4 on block. Using consecutive s in a row on block can be difficult to deal with. If your opponent does not react quick enough to counterpoke, they will be hit by the next . Pokes can also be used alongside The Terminator’s command grabs. Since pokes can link into command grabs on block, doing ...
The Terminator - All Gaps

The Terminator – All Gaps


https://www.youtube.com/watch?v=oxHjVxpisps Kombo Attack Gaps 212 – Flawless Block F32 – Flawless Block, 10 Frame Attack F34 – Flawless Block Special Move Gaps F3Gorilla Press Slam – DBF2 – Duck, Jump, Hop D1Gorilla Press Slam – DBF2 – Duck, Jump, Hop D3Gorilla Press Slam – DBF2 – Duck, Jump, Hop D4Gorilla Press Slam – DBF2 – All Attacks, Duck, Jump, Hop Destroyer Endo Lunge – BF4 – Flawless Block, All Attacks Note: There is no gap when done after 12, B1, 4, F4 Dark Fate F3Albi Back Breaker – DBF2 ...
The Terminator Anti-Air Conversions by MonkeyBizness

The Terminator Anti-Air Conversions by MonkeyBizness


The Terminator has quite a few anti-air tools to use at his disposal. MonkeyBizness goes over what all of The Terminator’s anti-airs are and how to convert off of each of them.

Destroyer

Dark Fate

Running Man Stance Pressure

Running Man Stance Pressure


In The Terminator’s Dark Fate variation, he gains access to Running Man, or . This allows The Terminator to run across the screen. Running Man can lead into 1 of 4 attacks: = Tackle = Punch = Kick = Stop Frame Data The following lists the block advantage for The Terminator’s Running Man Stop: = -19 = -9 = -15 = -3 = -25 = -18 = -14 = -17 = -16 = -18 = -12 = -22 ...

Final Judgment

Grenade Setups

Grenade Setups


In The Terminator’s Final Judgment variation, he is able to throw out a variety of grenade attacks. Incapacitator Setup Incapacitator, or , temporarily disables the opponent’s ability to perform Amplified attacks and use Environmental Interactions. By ending combos with Incapacitator, your opponent will not be able to use Roll Escapes or Getup Attacks. This allows The Terminator to attack freely after knocking your opponent down. For a mixup, use for an overhead attack or ...