Gaps & Punishes The final hit of this string is a high attack that can be interrupted with any attack that is 8 frames or…
Gaps & Punishes High attack that leaves Spawn at +7 on block. The final hit of this string can be interrupted by 10 frame or…
Gaps & Punishes This is a high attack and ends with a low. This is one of Cetrion’s least-used attacks due to its unsafe nature.…
Gaps & Punishes Low into mid attack and ends with an overhead. Although the final hit leaves Jacqui at -12 on block, it is generally…
Gaps & Punishes High attack that is mainly used up-close. The final hit of this string can be interrupted by 10 frame attacks or faster.…
Gaps & Punishes High attack that is used up-close. The final hit can be Flawless Blocked and punished with an . Mid attack. The 2nd…
Gaps & Punishes High into mid attack ending in an overhead. The final hit leaves the Terminator at +2 on block, but can be Flawless…